The head of development for the infamous action RPG Anthem, Jonathan Warner, has left Electronic Arts’ studio BioWare after nearly a decade on the team. This came shortly after it became known that EA would not continue to develop Anthem Next – according to EA, not everything the studios had planned before the COVID-19 quarantine measures could be accomplished without undue stress for the teams.
“So today is my last day at BioWare – I’m going to do something new, – tweeted mister warner… – BioWare has been home to my grateful heart for almost 10 years and I want to wish them all the best. Dragon Series Age, Mass Effect and Star Wars: The Old Republic in good hands, and I look forward to diving into new projects as an ordinary player. “
Mr. Warner, who is BioWare’s Chief Human Resources Officer and director of Anthem, joined the studio in 2012 to manage the development of online services for games. Prior to that (according to LinkedIn), he was a Producer at The Walt Disney Company and Head of Testing at Microsoft Games Studio.
Anthem faced a very problematic launch in 2019 on PC, PlayStation 4 and Xbox One: it was heavily criticized for obscure missions, repetitive and repetitive content after the end of the campaign, lack of interesting loot and a host of other problems. On Metacritic, the rating of the project ranges from 54 to 65%, depending on the target platform.
In 2020, BioWare announced that it would completely redesign the game – the developers did not talk about Anthem for a long time, then a small team of 30 people showed some updates like a redesigned interface, a new loot system, concepts, and more. But in the end, it was decided to abandon Anthem Next, although the game will continue to be supported in its current state.
If you notice an error, select it with the mouse and press CTRL + ENTER.