Head of CD Projekt RED Adam Badowski on my microblog commented on the studio’s forced transition to a 6-day work week ahead of the imminent launch of Cyberpunk 2077.
Recall that Bloomberg journalist Jason Schreier, citing an anonymous employee, said that Badovsky on September 28 warned workers about the introduction of mandatory, but paid overtime for the coming weeks.
According to Badovsky, “The lion’s share of the team understands the need for the last spurt”especially in light of the recent submission of Cyberpunk 2077 for certification to platform holders.
“This is one of the toughest decisions I’ve ever made, but everyone will get good compensation for every hour they spend. As in recent years, 10% of our annual income in 2020 will be distributed among the team members “, – assured Badovsky.
– Adam Badowski (@AdamBadowski) September 30, 2020
In the financial report for the first half of 2019, the Polish studio once again confirmed that it is no longer going to postpone the release of Cyberpunk 2077 and plans to be in time by the announced date – most likely, at any cost.
To date, the premiere of Cyberpunk 2077 has been postponed twice: in January it became known that instead of April 16, the game was hoped to be completed by September 17, and in June the release date was postponed to November 19.
On the appointed day, the Cyberpunk 2077 single player campaign is expected to be released on PC, PS4 and Xbox One and on the GeForce Now service. Versions for next-generation consoles are also in the plans, but will not be in time for the launch of new devices.
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