Главный герой Крипто не жалеет никого

Destroy All Humans! (2020) – Aliens aren’t all that fun. Review / Games

Genre Action
Publisher THQ Nordic
Developer Black Forest Games
Minimum Requirements Intel Pentium G3220 3.0 GHz / AMD APU A10-7850K 3.7 GHz, 8 GB RAM, DirectX 11 graphics card and 4 GB memory such as NVIDIA GeForce GTX 1050 Ti / AMD Radeon RX 550, 19 GB storage
Recommended Requirements Intel Core i3-8100 3.6 GHz / AMD Ryzen R3 1300X 3.5 GHz, 16 GB RAM, DirectX 11 graphics card and 4 GB memory, such as NVIDIA GeForce GTX 1060 / AMD Radeon RX 580
release date July 28, 2020
Age qualification from 16 years old
Platforms PC, PlayStation 4, Xbox One
Official site

Played on PS4

This spring, old UFO videos were posted on the Pentagon’s website, the authenticity of which has not been confirmed until then. And a couple of weeks ago, the US Department of Defense promised the American population that in the foreseeable future it would partially make public the data collected in the process of studying UFOs – it has been doing this for more than ten years. Perhaps aliens do exist and visit Earth from time to time, but after Destroy All Humans! I don’t want to meet them anymore – judging by the action remake, this visit will be boring.

⇡ #Work for the Hitman

Released in 2005, the original did not become a hit on the generation of consoles before last: even then it was reproached for monotony and dreary (at times) gameplay. THQ Nordic, which revives all the old games in a row (including the recent platformer about SpongeBob), decided to please the few fans of Destroy All Humans! and attract a new audience to the series: in the remake, the graphics were greatly improved, the interface was redesigned and even a bonus mission was added. True, they did not touch the sound – the quality is still so-so.

The main character Krypto does not spare anyone

The main character Krypto does not spare anyone

However, the game itself was not changed in any way – controversial decisions in game design, both then and now, raise many questions. If you expect to “destroy all people,” as the title of the project says, then the storyline campaign is likely to be disappointing. Sometimes you can really destroy here for your pleasure, when the hero is asked to destroy something, destroy buildings, blow up tanks and defend positions from crowds of soldiers and police, but this does not always happen.

Often you are forced to turn into some kind of person and quietly enter the territory (just approach the passer-by from behind, press the button and hope that no one has seen you) or do the same and spy on someone. From time to time you have to participate in dialogues, where incorrectly chosen remarks lead to failure. When, after a dull stealth episode, they ask you to return to the plate, you rejoice – hurray, you can destroy a dozen houses with your laser! But if in some missions you really do this, then others can abruptly break off at this moment, after which you will be shown a screen with the results.

In many ways, stealth is boring due to the fact that the main character does everything from a distance. He can transform into a person from afar, reads thoughts from afar, cloudes the victim’s mind from afar and forces her to follow him. Therefore, there are practically no dangers, except that agents with signal suppressors are scurrying around. But this is not a problem either, because there is always plenty of time to react.

To keep the disguise from disappearing, you need to constantly read people's minds. There are no other conditions - others do not pay attention to the strange behavior of a person

To keep the disguise from disappearing, you need to constantly read people’s minds. There are no other conditions – the rest do not pay attention to the strange behavior of a person

It’s funny, but stealth is best implemented in a bonus mission – one that was not in the original. In it, we infiltrate a military base and must eliminate three targets. You can use standard methods, or you can look at the optional tasks on the left side of the screen and see there the options for how to kill these people: throw off one load, and bring the other into a minefield. This, of course, is not a Hitman with dozens of possibilities, but much more original than remotely blowing up heads and leaving without the risk of being discovered.

⇡ #People are not needed

When the game allows you to run and destroy people, the gameplay becomes more fun – after all, that’s why we came here. In the arsenal of the protagonist there are several guns: one shoots electric projectiles, the other sets fire to targets, the third releases bombs (the longer you hold the fire button, the farther they fly), well, without the notorious anal probe, it was not done – however, there is no benefit from it. For the successful completion of missions you get points, which are spent on improving the guns, and even more currency is given for completing additional assignments such as “throwing a chicken at a person using telekinesis.”

The plate can also be improved, and the steeper it is, the faster the buildings collapse and the enemy’s defenses fall apart. For some reason, they did not change the controls in the remake – that in the original it was impossible to move the gun, that here it is at the same angle, forcing the position of the saucer to be adjusted for aimed shooting. But it’s not that scary – flying over cities and destroying everything is fun, especially with improved visuals.

Some of the best moments in the game

Some of the best moments in the game

What really betrays a guest from the past in the game is the plot. There are very few successful jokes, mostly all humor is based on stereotypes associated with Americans – the vast majority of the characters here are a dumb bumpkin with a pronounced southern accent. Reading their thoughts quickly gets bored, because they are constantly repeated, and the exclamations at the sight of an alien are not only the same, but also heard almost every ten seconds when you create chaos in cities. Many jokes have become so obsolete in a decade and a half that the plot overflowing with them no longer clings to anything.

If the story campaign rarely allows you to revel to its fullest, then additional content corrects this oversight. When all missions in the region are completed, it opens up for free exploration. There is really nothing to “explore”, but there are four trials in each area. Only one of them is not related to the destruction of everything and everyone – this is a race where you have to keep up with a faulty drone, following right behind it and collecting parts. It’s funny, but also not what you want to launch Destroy All Humans!

But the rest of the tests are fine. In one, you need to destroy the city in the allotted time and earn the specified number of points, in the other – to fight with people, whose number is growing every minute. And in the latter, you follow the beam and, using telekinesis, throw the required objects into it: either cars, or military equipment, or screeching people. For some actions, twice as many points are given – for example, you need not just to throw people into the beam, but first kill them. Or use certain weapons. If it were not for the sometimes falling frame rate, there would be nothing to complain about here.

You need to improve weapons as soon as possible - when electricity hits several enemies at once, you feel more confident

You need to improve weapons as soon as possible – when electricity hits several enemies at once, you feel more confident


On the one hand, it is commendable that the creators of the Destroy All Humans remake! for the most part left the game intact. However, many of its elements have not passed the test of time: the humor is too flat, the structure of the missions is disappointing – a game with this name is not launched in order to go through a primitive version of Hitman with transformations into other people and invisible penetrations into enemy territory. Fortunately, there is a lot to shoot and destroy, and at such moments the game starts to be fun. But the dynamics sag too often – this is something that was worth fixing in the remake, and not leaving it intact.


  • cool redrawn graphics;
  • killing people is fun, especially when you upgrade all the weapons;
  • flying on a saucer and destroying buildings is not boring;
  • not bad tests outside the story campaign.


  • worn out and outdated humor;
  • uninteresting plot;
  • too many stealth episodes for a game about “killing all people”;
  • poor quality sound;
  • intermittent performance problems.

Graphic arts

The appearance of the old game was tidied up – it looks decent, about the level of the recent remake of “SpongeBob”.


They didn’t start recording a ton of lines again, so we have to put up with low-quality recordings fifteen years ago.

Single player game

The 20+ mission story campaign is very short, but can be extended by completing optional missions. Plus, the tests will take a couple more hours – in the end, everything will be completed in an evening and a half.

Collective game

Not provided.

General impression

The pretty picture can’t hide the dated humor and controversial mission designs. It is possible to feel nostalgic and “remember childhood”, but the game will not surprise the new audience with anything.

Rating: 6.0 / 10

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