Verified insider AestheticGamer (aka Dusk Golem) on my microblog shared behind-the-scenes information on the production of the next numbered installment in the Street Fighter series.
Previously, Street Fighter V executive producer Yoshinori Ono promised that the game will be supplied with new content until 2020, but just yesterday Capcom announced plans to support the project until the fall of 2021.
According to AestheticGamer, this decision was made due to the fact that the launch of the as yet unannounced Street Fighter VI had to be postponed from 2021 to 2022 due to development problems.
Yoshinori Ono, who acted as the project manager, allegedly devoted too much attention and funds to a certain “Team mechanics”, which was unhappy with the top Capcom and testers.
To replace It as it appears, came Midori Yuasa – Capcom’s head of esports development. The new leader, according to an insider, brought to the project “Some really cool ideas”…
The fact that Street Fighter VI was scheduled to premiere in 2021 has been suspected by fans for several months: the winner of the Capcom Cup 2020 not guaranteed qualification for Capcom Cup 2021, which usually happens on the eve of the release of a new part.
Street Fighter V was released in February 2016 on PC and PS4, and four years later it acquired a “champion” edition. The Steam version of the popular fighting game is free to try until August 10.
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