Microsoft has clarified some information about the work of FPS Boost – the recently announced function of increasing the frame rate in backward compatible games on Xbox Series X and S. It turned out that, unfortunately, not all projects will be able to support this option.
In mid-February, Microsoft unveiled the first series of backward-compatible games that will receive improved frame rates. This feature allows you to improve the smoothness of projects by increasing the frame rate. It works at the system level and can increase the frame rate in games for Xbox One up to four times higher than the original.
Xbox Program Management Jason Ronald visited Larry Hryb’s recent podcast to explain how the feature works. He said that Microsoft is unable to roll out the update to all legacy games due to the fact that some of them are designed to play only at the original frame rate.
“In some cases […]When we tested some games, we saw that animation and physics were twice as fast. It is critical for us to always respect the original intentions of the creator. [Мы делаем опцию возможной на уровне платформы]and then we work with the developer and publisher to make sure the result matches what they originally intended. “Ronald said.
The first games to feature FPS Boost were Far Cry 4, New Super Lucky’s Tale, Sniper Elite 4, UFC 4 and Watch Dogs 2. Originally, this list was supposed to include Dragon Age: Inquisition, but a bug was discovered at the last moment … The game will probably be added later.
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