Announced this fall, Immortals Fenyx Rising was quickly dubbed The Legend of Zelda: Breath of the Wild on the web for its climbing and gliding mechanics, puzzles and more. However, it remained unknown if you can immediately knock on the door of the final boss. According to Ubisoft, for the sake of history, Typhon will wait.
As Scott Phillips, Game Director of Immortals Fenyx Rising, said, the developers want players to visit certain places on the way to Typhon and see what the Ubisoft Quebec team has prepared for them. Without this, according to the studio, the users’ idea of the project would be distorted, as well as the way of building the narrative and developing the plot, which will surprise in the final part of the game.
However, this was not always the case. “There was definitely a period in the game where we allowed you to immediately go into battle with Typhon., – he said. – It worked, but it didn’t allow us to tell the story we wanted to tell in the game. “…
Recall that in Immortals Fenyx Rising Zeus sent the winged demigod Phoenix to save the Greek gods and fight the most dangerous titan – Typhon. As the story unfolds, the heroine learns the truth about her past and fulfills her destiny.
Immortals Fenyx Rising will launch on PC, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X and S on December 3rd.
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