Neil Druckmann Explains The Use Of The Golf Club In One Of The Key Scenes In The Last of Us Part II

Neil Druckmann Explains The Use Of The Golf Club In One Of The Key Scenes In The Last of Us Part II


The director of The Last of Us Part II, Neil Druckmann, in an interview with The Washington Post, explained the choice of weapons in an important plot scene. Be careful, the text contains serious spoilers

We will remind, the plot of The Last of Us Part II begins with the fact that the heroes of the first part – the smuggler Joel and his young companion Ellie – stop in Wyoming and enjoy the benefits of the community with other survivors.

The emerging idyll is disturbed by the arrival of Abby, who, as it turns out in the first hours of the game, is aimed at killing Joel. The heroine fulfills her intention with a golf club tucked under her arm.

The episode was released to the public thanks to leaks back in the spring of 2020, almost two months before the release of The Last of Us Part II, and instantly became the subject of heated discussions by fans who were not indifferent to Joel’s fate.

Despite the excitement around the scene, the reason for choosing a golf club as the murder weapon remained a mystery: until recently, Druckmann was not even interested in this matter.

According to Druckmann, the developer stopped at the sports equipment because of a story from his youth: at the age of 16, a game designer accidentally got hit on the head with a club. The incident was “imprinted” on the skull and required 30 stitches.

“My friend was fond of [гольфом]… He invited me to the training ground to teach the basics. I stood in the back and got it while he swung. There was blood everywhere. “Druckmann remembered.

At the same time, over a certain period of development, it was assumed that the heroine would not use a club, but a knife to kill Joel, but this option had to be abandoned.

“For a long time Abby stabbed Joel’s back and then paralyzed him by turning the knife. But [это оружие] more associated with Ellie, and we needed something different “– shared Druckmann.

The Last of Us Part II was released in June 2020 exclusively on PS4. As a result, the project lost to the first part in the average rating on Metacritic, but became the record holder for the number of Game of the Year awards.

Sales of The Last of Us Part II are also doing well: 4 million copies in the first three days after release, the title of the fastest selling PS4 exclusive and the sixth place at the end of 2020 in the American region.

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