Switch version of The Outer Worlds gets a patch with graphics improvements

Switch version of The Outer Worlds gets a patch with graphics improvements

Studio Obsidian Entertainment in the official microblogging of The Outer Worlds announced about the exit the promised graphics enhancement patch for the Switch version of its satirical RPG.

Together with the announcement of the release of the update, the developers (already on their website) published a complete list of changes and fixes that the released patch brought with it.

As expected, with the release of The Outer Worlds patch for the Nintendo Switch, the reflections in the screen space have been removed – now a sphere will be used to capture them in the game.

In addition, the developers implemented SSAO (Screen Space Ambient Occlusion), added clouds in the sky, and added depth of field to dialogue scenes, and also turned off subsurface shading.

In addition, the team made additional optimizations, improved texture streaming, improved character AI, and increased vegetation and building detail.

Several hours have passed since the release of the update, and players have already begun to publish comparative videos (one of these is attached above) of the Switch-version of The Outer Worlds before and after the patch.

The Outer Worlds launched on Nintendo Switch in June 2020 – seven months after its initial release. Until recently, on Nintendo’s hybrid console, the game suffered from severe graphics and performance issues.

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