The developers of the remaster Marvel's Spider-Man hinted at a third graphics mode - with 60 fps and ray tracing

The developers of the remaster Marvel’s Spider-Man hinted at a third graphics mode – with 60 fps and ray tracing

Insomniac Games Studio on my microblog hinted that the re-release of the superhero action Marvel’s Spider-Man may acquire a third graphics mode in addition to the two already confirmed.

Recall that at the launch of Marvel’s Spider-Man: Remastered will offer a choice between quality modes (full 4K, 30 frames / s, ray tracing) and performance (reduced resolution, 60 frames / s, no ray tracing).

The Verge Senior Editor Tom Warren, who posted a demonstration of both modes, on his microblog complained on the inability to play simultaneously with ray tracing and at 60 fps.

In a conversation with a journalist about this, the user byHazee offered solution to the problem: “It would be so cool if we got the option to play 1080p, 60fps and ray-traced, but the game looks great now!”

Insomniac Games, oddly enough, did not disregard this conversation and responded to byHazee’s call with thoughtful emoji, although it was not mentioned in any of the previous messages.

As such, confirmation of the intentions of the developers, their publication should not be taken, however, it should be noted that the mode voiced byHazee is not something supernatural: this option will appear in Devil May Cry 5: Special Edition.

Marvel’s Spider-Man: Remastered will release on November 12, alongside the PS5 version of Marvel’s Spider-Man: Miles Morales. The remaster will be available exclusively as part of the complete Miles Morales edition.

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