the head of the development studio Witchfire commented on the situation with rework at CD Projekt RED

the head of the development studio Witchfire commented on the situation with rework at CD Projekt RED


The Astronauts CEO Adrian Chmielarz on his Facebook page commented on the recent transfer of CD Projekt RED employees to a six-day work week.

In May 2019, studio executives Marcin Iwinski and Adam Badowski promised to make revisions in anticipation of the release of Cyberpunk 2077 more humanely, but this goal was not achieved.

The flurry of criticism that fell upon the management of CD Projekt RED as a result of the actual violation of this promise, Hmelyazh considers not entirely deserved, because the situation is not so simple.

According to the head of The Astronauts, there are four reasons for the overhaul: human errors (not only by management, but also by ordinary employees), the peculiarities of the creative process, the need for innovation and pressure from the players.

“For some reason, we think that managers and bosses mess things up at every turn, and employees don’t take smoke breaks, don’t watch Reddit or Facebook, don’t discuss Marina’s ass for half an hour and always stick to deadlines.”, – noted Hmelyazh.

In conclusion, Khmelyazh said that, contrary to popular belief, overwork rarely results from cynicism, and Badovsky does not smear himself at night “Cream from the blood of employees”

After two transfers, Cyberpunk 2077 is expected to be released on November 19 on PC, PS4, Xbox One and GeForce Now. At the beginning of the week, the game officially went to gold, so the project should not wait any more delays.

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