The Xbox Series S, despite being Microsoft’s affordable next-generation console, promises to bring all the new game experiences to users, albeit at a lower resolution. But, perhaps, it will not be able to “pull” the projects improved for the Xbox One X in the backward compatibility mode.
Recall that the Xbox One X is a powerful model of the current generation console. Some games in backward compatibility mode run in 4K resolution with improved anisotropic filtering and other significant differences from the original versions. According to John Linneman, a technician at Eurogamer’s Digital Foundry, a less powerful next-generation console will not be able to play the original Xbox and Xbox 360 games with the enhancements available on the Xbox One X. This is due to the amount of RAM.
The Xbox Series S has 8GB of available RAM for games, while the Xbox One X has 9GB. Therefore, Linneman concluded that on the Xbox Series S, in backward compatibility mode, games would work the same as on the Xbox One S – that is, without improved graphics.
However, he added that with a more powerful GPU, Microsoft could fix performance issues. “Games that may have struggled on Xbox One S, whether overly aggressive dynamic resolution, [низкая частота кадров] and the like, perhaps, could work noticeably better on this console “– said Linnemann.
We will find out soon how it will actually be. The Xbox Series X and Xbox Series S are slated for release on November 10 this year.
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