Developing AR/VR Experiences with Amazon Sumerian | Ep 9: Creating an Augmented Reality Application

Amazon Sumerian lets you create and run virtual reality (VR), augmented reality (AR), and 3D applications quickly and easily without requiring any specialized programming or 3D graphics expertise. Learn more at –

With Sumerian, you can build highly immersive and interactive scenes that run on popular hardware such as Oculus Go, Oculus Rift, HTC Vive, HTC Vive Pro, Google Daydream, and Lenovo Mirage as well as Android and iOS mobile devices. In this live stream we see how Amazon Sumerian can be used to create an AR application and walk through how to build and deploy an AR app both on iOS and Android.

Augmented Android Views In AR Scene | ARCore | Build AR Apps In Android Using Sceneform

In this video we will learn to render android views in the AR Scene and also we will learn to interact with the views

ARCore for any rooted Android smart phone | working on Xiaomi Redmi Note 4

In this video I am showing how to install and run ARCore Apps on any unsupported rooted android smartphone, that are capable.

Links :
Full tutorial:

ARCore :

Calibration_cad.xml :

ARCore App Playstore :

Hello ARCore app:

ARCore V1.0 is officially released by google. It is supported by only 13 high end android smartphone models. In this video I am showing how to install and run ARCore Apps on any unsupported rooted android smartphone, that are capable.

Tested on Xiaomi Redmi Note 4 MIUI based on Android 7.0 Nougat stock rom and Pixel Experiance Android 8.1 Oreo Custom rom.

Before you proceed, your device must be rooted, running on Android 7.0 or Higher, need a root file explorer, Buildprop Editor or a text editor.

We are going to modify the build.prop file so that the device can be recognized as a Pixel XL. If camera2 API is not enabled we add a new system property to enable it. Then place a calibration_cad.xml file in the /system/etc/ folder. Calibration_cad.xml file consist camera configurations, that are used by ARCore app.

Before starting any modifications to system files please take a backup, if any thing goes wrong(though it doesnot), then it will be helpfull.

Use build prop editor app or any text editor for modifying build.prop, by opening it with any root file manager like ES File Explorer or any other app. Modify the build.prop file, file location: /system/build.prop

For example:
System Property in Redmi Note 4

**Your device property values might be different

modify the above property as below

modify system properties as show below: as
ro.product.device=mido as ro.product.device=marlin
ro.product.board=MSM8953 as ro.product.board=marlin as

ro.product.manufacturer=Xiaomi as ro.product.manufacturer=Google

ro.product.brand=Xiaomi as ro.product.brand=Google

ro.product.model=Redmi Note 4 as ro.product.model=Pixel XL

Search for system property “”

if it is already there, then you have to skip this step

else add a new system property as below

Now restart the device.

You can check the device name changed to Pixel XL, by opening Settings – System – About phone – Model.

Now download the file calibration_cad.xml, link :

Copy the file and paste in the folder /system/etc/

we need to add a reference system property for this file in build.prop.
Add a new property in build.prop as below


save the file.

Open Play store, search for ARCore app and install.

Thats it. Now your device is ready to run any ARCore app. Run any ARCore app available in playstore or Build a new app using Unity3d.

I developed a Hello ARCore app in unity for testing, you can download here=

Note= ARCore performs complex computation for tracking and rendering content, performance will be depended on the CPU, memory and GPU.

You can replace the original build.prop file if you want, but you will not be able to install other ARCore apps directly from Play Store.

Credits: XDA Developers, @tazzkiller, @thomassuarez


Home page:

How To MARKERLESS Augmented Reality App Tutorial for Beginners with Unity 3D!!

This tutorial goes through how to do markerless augmented reality for beginners using the Unity 3D game engine. The app we will be making will work for Android or IOS mobile devices. Most of my videos have been using Vuforia so I wanted to do something a little different. It seems the standard in Markerless AR is the Kudan plugin but I decided against that because it requires a wildcard provisioning profile to build out the app (meaning you need a $100 dev license from apple). Instead we are going to do a augmented reality app from scratch and augment everything with respect to the phones orientation using it’s gyro.

All pictures and 3D assets from the video can be found here:

Intro Song: Three Chain Links – Die Historic
Synthwave from Royalty Free Planet

WWDC 2018 Keynote — Apple

Apple WWDC 2018. Four OS updates. One big day. Take a look at updates for iPhone and iPad, Mac, Apple Watch, and Apple TV.

9:54 — Announcing iOS 12
Learn how you can FaceTime with up to 32 people. Share AR experiences with friends. And be more aware of how you and your kids use apps.

1:05:17 — Announcing watchOS 5
Discover how you can challenge someone to an Activity competition. Track brand-new workouts. And learn more about Walkie-Talkie, a fun and easy way to connect with friends and family.

1:24:27 — Announcing the new tvOS
Learn more about immersive Dolby Atmos 3D sound. Watch TV shows and movies in 4K HDR. And tune in to live news and sports.

1:35:02 — Announcing macOS Mojave
Now you can stay focused on your work with Dark Mode. Edit and share files without opening them. And explore a completely redesigned Mac App Store.

Augmented Images Intro | ARCore | Build AR Apps In Android Using Sceneform

In this video we will take a look at one of the features of ARCore – Augmented Images.

ARCore tutorial using java in android studio:

Augmented Reality BreadBoard circuit building guide

Augmented Reality app provides walk-though build instructions, part and net information overlays on real circuit.

I made this using some technology from my day job:

Google Maps AR First Look: Helping you navigate the city

Google Maps new “Global Localization” is a form of augmented reality that combines street view data with GPS position and your phone’s camera to determine exactly where you are and what direction you are facing. It’s only pilot program for now, but it gets around phone’s notoriously bad compass orientation, and can give you super accurate turn-by-turn directions when you’re on foot in a new city.

Read more:

Subscribe to Engadget on YouTube:

Engadget’s Buyer’s Guide:

Get More Engadget:
• Like us on Facebook:
• Follow us on Twitter:
• Follow us on Instagram:
• Read more:

Engadget is the original home for technology news and reviews.

Augmented Reality Watch Shopping – Made with Vuforia

Learn how to create this app:

#Augmented Reality Shopping – People can view how the watch exactly looks on their wrist, try different bands & colors.

Buy Premium AR projects:…

Want to build an AR app for your business or your company?
Contact me: